Eye of the beholder 3 cheats10/29/2022 ![]() ![]() "Where do I find the dwarven king?" or "What do I do once The key, then go back to the RATS and open the door.Ĩ. The "Correction Level" and the "Fear Level." Walk into the room,Ĭlose the door behind you, hit the secret button on the w l tw That room is actually anĮlevator that will take the player to two sub-levels of Level 2, They need to go north from that first RATS (40, L2) Player to go back through the shimmering field (the R.A.T.S.) to That door will only open with the Gold Key. "I'm on Level 2, and there's a door that won't open with any The button (19, L1) to the right, and the door will open up.ħ. Put a dagger on the pressure plate on the floor, then hit "How do I open the door on Level 1 to get down to Level 2?" ![]() Take a bunch of tries, so don't give up too soon.Ħ. You need to point the symbol on the bottom of the doorĪnd keep clicking the button until the door raises up. "How do I open the door on Level 2 where it says, 'Only the It'll go through and land on a pressure plateĥ. The way to get the door open is to throw a rock or dagger Odd place for a carving,' and I can't get that door open. "I'm on Level 2, in front of a message that says, 'What on Rations in the corner (17, L2), and go to the other rooms.Ĥ. Tossing a rock or dagger, and it will fly across and land ressure Pit (E, L2) can be turned off by looking north across the pit and (15, L2) by pressing the handle in the alcove (14, L2). Tell the player that they need to turn off the first pit "I'm stuck on Level 2 I can't get across the pits and I keepįalling down to the smaller room on Level 3." So smart, why are they calling a game counselor in the firstģ. Yo nsist in a louder voice that you are correct, and if they are Middle of the room, and not to go along the outside, because they Remind them that they need to walk through the walls in the They walk forward and keep ending up looking at a sewer pipe. Tell them they then need to turn around and head out the same way Wall to the north to find the area with the rations (36, L2). Hal false wall to the east at the end, then through the false This room, go through the two false walls, walk east down the Lower, step of the wall is false, and on the Eastern wall, the Passage that are in the middle of the room. Need to walk through the walls marked with the Orc rune of I because of the teleport traps that are along the outer The reason the player is walking in circles There are two sets of walls that are seemingly blocking the Tell them the reason the room looks like an eight is because I n a room that is shaped like a figure-eight laying on its side. Their compass when this happens, and simply tell them to turnĪround to face the correct direction they need to travel in. (24 2) spins the player around 90 degrees. Happens is, as the player walks into this area past the lockedĭoor facing south, two steps into the hallway, a magical trap Is as it may appear," and, "Orcish runes of passage." What This is probably the room that has the messages, "Not all "I'm stuck in a room on Level 2, and I'm going around in The rations are actually triggers eadyįed the rations to his characters, he just needs to have pickedĢ. Hallway should have magically appeared there, allowing access out Have been picked up, the player needs to go through the nor ss,"Īnd turn and look west. To explore each of the three areas beyond the doors, looking for Key, your thief can pick these locks (these are pretty much t ve What you have to do is go through all threeĭoors with the silver locks in this area. "I'm on the Second Level, and I don't know what to do?"ĭon't panic. Return address and which game book you want.ġ. Parkway, Sunnyvale, CA 94086, along with a note including your 95 US funds to Capcom Customer Service, 475 Oakmead Stores, or ordered directly from Capcom by sending a check rderįor. #Eye of the beholder 3 cheats software#Hint Booklet from SSI, which can still be found in some software Refer to locations as described in the Eye of the Beholder Vol. That naturally occur aafter spending eight hours a day telling Obnoxious comments or poor attempts at levity. This hint sheet was written in house by one of our gameĬounselors for the other game counselors. ![]()
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